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Showing posts from January 26, 2020

DOOM and Gloom: E1M2: Nuclear Plant

Despite the name there's not really a massive amount of nukage in this level, the wavy green texture only cropping up surrounding a switch that opens a secret, under a walkway in a room toward the end of the level, and in a small pool around another secret, which disappears when you hit a switch. What it does have, though, it two new weapons to be nabbed by eagle-eyed players; first, find a pretty well-telegraphed secret door (it's got a different texture than the surrounding wall) to open up a window and grab the chaingun from outside. Later in the level, shoot an unmarked section of wall in the dark computer maze to find the chainsaw. These weapons make a fun pair, both functioning as a wait to spit out a near-continuous stream of damage at far and close range, respectively. And you'll want to nab both of them, because this level really lays the low-tier enemies on thick. The shotgun is a great general workhouse for small group of low-to-mid-tier enemies, but when you